Smile Girl

Photorealistic character look development project focused on skin, clothing, and material realism.

Role: Texture / Lookdev Artist
Responsibilities: character texturing, skin and clothing materials, surface detailing, and look consistency.

Sculpture and base character by J Hill

Cloth simulation, grooming, lighting, and compositing by Roman Lovygin

Tools: Mari, ZBrush, Maya
Render / Lookdev: Arnold